ÜBERMAD

GoalsPaper

Memory games kept children with ADHD training longer and helped memory

HelpedThe short version

Children on the game version spent less time away from training and finished more sequences than children on plain training.

A nine-year-old boy in a striped jumper clicks a big computer mouse at his desk, calmly watching the screen off frame.
51
children with ADHD aged 7 to 12
Randomised
groups picked at random
Recorded
behaviour was recorded
1 tool
tested

The study

  1. Who took part

    51 children with ADHD, aged 7 to 12 (average 9.5), from three clinics in the Netherlands. Most were boys: 42 boys and 9 girls.

  2. What they did

    Each child had three weekly sessions of about 30 minutes of computer memory training. The game group had robot stories, levels and bonuses; the other group had none.

  3. What happened

    Game-group children finished about 200 sequences, against about 134, and were off the training 9% of the time, against 42%. Their memory went up from about 5 to about 5.4, while the other group's did not go up. The paper's text and tables give different figures for the extra sequences, so the exact gap is uncertain.

What the study found

  1. HelpedGoals

    Children on the game version spent less time away from training and finished more sequences than children on plain training.

    Small randomised trial of 51 children with ADHD aged 7 to 12 · vs the same training with no game elements · behaviour was recorded · ⚠ numbers unreliable

  2. Children on the game version more often said they liked the task and wanted it at home.

    Small randomised trial of 51 children with ADHD aged 7 to 12 · vs the same training with no game elements · behaviour was recorded · ⚠ numbers unreliable

  3. HelpedFocus

    Children with the game improved on a separate memory test; children on plain training did not.

    Small randomised trial of 51 children with ADHD aged 7 to 12 · vs the same training with no game elements · behaviour was recorded · ⚠ numbers unreliable

How solid is this?

  • Groups picked at random
  • Behaviour was recorded
  • Small group
  • Numbers unreliable

Source

Does Computerized Working Memory Training with Game Elements Enhance Motivation and Training Efficacy in Children with ADHD? (2011)

DOI: 10.1089/cyber.2009.0206 (opens in a new tab)

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