ÜBERMAD

GoalsPaper

A quiz game with augmented reality may help students answer more questions sooner.

HelpedThe short version

Students who used the augmented-reality quiz game finished before the last day, but the web group still had work left.

Two students of about twenty on a campus slab; one sweeps his phone out at arm's length, then folds it back to his chest.
45
first-year engineering students
Randomised
groups picked at random
Recorded
behaviour was recorded
1 tool
tested

The study

  1. Who took part

    45 first-year engineering students in Madrid, Spain. Their average age was about 20, and 13 of them were women.

  2. What they did

    For five days, one group used an augmented-reality app to catch three animated characters at three spots on campus. To catch each character, they answered four Java questions. The other group used the same quiz on the web, without augmented reality.

  3. What happened

    The augmented-reality group answered more questions on days one to four, then fewer on day five. The web group still had work to do on day five. Scores on the knowledge test did not differ between the groups.

What the study found

  1. Students who used the augmented-reality quiz game finished before the last day, but the web group still had work left.

    Small randomised trial of 45 first-year engineering students · vs students who used the web version of the quiz · behaviour was recorded · ⚠ summary claims more than the results show

  2. HelpedGoals

    Students who used the augmented-reality quiz answered more questions than those on the web.

    Small randomised trial of 45 first-year engineering students · vs students who used the web version of the quiz · behaviour was recorded · ⚠ summary claims more than the results show

  3. No differenceGoals

    The augmented-reality quiz did not change knowledge test scores, compared with the web version.

    Small randomised trial of 45 first-year engineering students · vs students who used the web version of the quiz · behaviour was recorded · ⚠ summary claims more than the results show

How solid is this?

  • Groups picked at random
  • Behaviour was recorded
  • Small group
  • Summary claims more than the results show

Source

Using an Augmented Reality Geolocalized Quiz Game as an Incentive to Overcome Academic Procrastination (2019)

DOI: 10.1007/978-3-030-11434-3_21 (opens in a new tab)

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