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GoalsPaper

Game-style quizzes made nursing students more motivated, but not better at the skills

HelpedThe short version

Students whose quizzes were a game with points, badges and a leaderboard felt more keen to learn than the rest.

A smiling nursing student in a striped sweater and star badge moves a stethoscope over a practice torso on a lab bench.
128
nursing students in Egypt
Randomised
groups picked at random
Self-rated
people rated themselves
3 tools
tested

The study

  1. Who took part

    128 nursing students in a basic nursing skills course at Mansoura University, Egypt, in 2020 to 2021. There were 64 in each group, and everyone was included in the results.

  2. What they did

    Both groups had a 2-hour skills lab each week with the same teachers. Before each lab, they watched a video of the skill. For six weeks, one group also took online quizzes set up as a game, with points, levels, badges and a leaderboard. The other group had the same course without the game.

  3. What happened

    At the end, the game group rated themselves as more motivated to learn. They also said they watched the videos about 4 times, against 2. Their actual nursing skills were no better. Some of the paper's numbers and its timeline don't add up, so treat the sizes with care.

What the study found

  1. Students whose quizzes were a game with points, badges and a leaderboard felt more keen to learn than the rest.

    Randomised trial of 128 nursing students in Egypt · vs the same course without the game · they rated themselves · ⚠ numbers unreliable

  2. HelpedGoals

    Students with the game quizzes watched the videos before each lab more often, about 4 times against 2.

    Randomised trial of 128 nursing students in Egypt · vs the same course without the game · they rated themselves · ⚠ numbers unreliable

  3. No differenceGoals

    The game quizzes did not make students any better at actually doing the nursing skills.

    Randomised trial of 128 nursing students in Egypt · vs the same course without the game · they rated themselves · ⚠ numbers unreliable

How solid is this?

  • Groups picked at random
  • People rated themselves
  • Numbers unreliable

Source

Effect of gamified flipped classroom on improving nursing students’ skills competency and learning motivation: a randomized controlled trial (2022)

DOI: 10.1186/s12912-022-01096-6 (opens in a new tab)

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